1166 Campaign Culture

The world of 1166 has a number of practises that are alien to many RPGers. These include:

Ransom and Murder
The Church and Magic

page_revision: 0, last_edited: 1203666481|%e %b %Y, %H:%M %Z (%O ago)
Unless stated otherwise Content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License